Leaving Earth

The Lumenaris Group, Inc. · Board game · 2015
1–5 · best 1 Solo 60–180 min Weight 3.8/5
8.1 rating Ludopedia
7.7 rating BGG
8.1 rating Ludopedia
7.7 rating BGG
Our Verdict

For space enthusiasts who want to feel the tension of the 1950s space race.

Highlights
  • Realistic space simulation
  • Engaging risk management
  • High strategic tension
  • Immersive historical theme
Keep in mind
  • Requires meticulous planning
  • Can be heavy for beginners
RECOMMENDED
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About the game
Get your rockets ready, because we're heading back to 1956! Imagine you are the director of a national space program with the whole world watching your every move. The Space Race has begun, and the goal is simple: be the first to conquer the cosmos. Whether it's launching an artificial satellite, sending a probe to a distant planet, or even putting the first human on the Moon, the pressure is on. But don't think it's just about pressing a button; it's all about deep strategy and risk management. You'll need to plan every mission with almost obsessive care to find the fastest, cheapest, and most importantly, safest route. If you spend too much time researching or building your spacecraft, another nation might reach the Moon before you and steal your glory! The gameplay involves researching new technologies, building spacecraft, and navigating through space. You'll purchase advancements that come with certain flaws (yes, trial and error is part of science!), and you'll have to test them to ensure they don't blow up mid-flight. Additionally, movement requires strategic resource management, and the modular board ensures that every space race is a unique adventure. It's a high-tension experience where one miscalculation could mean the end of your mission and your historical legacy. If you love realistic science fiction and enjoy feeling the weight of every decision, Leaving Earth is your next destination!
Rules videos

In English

BEST PLAYER COUNT
1 BEST
2 REC
3 REC
4 REC
5 OK
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Game details

Families

Components: Map (Interplanetary or Interstellar scale) Decades: The 1950's Game: Leaving Earth Occupation: Astronaut Players: Games with Solitaire Rules Space: Earth's Solar System
Publisher The Lumenaris Group, Inc.
Designer Joseph Fatula
Artist Joseph Fatula
Frequently Asked Questions
How complex is the game?
It's a medium-heavy game. It requires attention to detail and long-term planning.
Can I play it solo?
Absolutely! It has specific rules for a solo mode that work very well.
How long does a game take?
It depends on the number of players, but expect between 60 to 180 minutes.
Is the theme too complex?
The theme is immersive and aids understanding, but the focus is primarily on strategy.
Who would you recommend this to?
To sci-fi fans, simulation lovers, and players who enjoy managing risks.