Micro Hero: Hercules

Grammes Edition · Board game · 2025
— Ludopedia 7.0 BGG 1–2 · best 1 Solo 20–240 min Weight 2.1/5
Buy · from US$ 10.06
— rating Ludopedia
7.0 rating BGG
Our Verdict
HIGHLY RECOMMENDED

Thinking of stepping into Hercules' sandals for a stylish solo game? This one's for you! It takes Greek mythology and gives it a great twist with well-executed deck-building mechanics.

Highlights
  • Strategic and fun deck-building
  • Mythological theme with humor
  • Excellent for solo play
  • Impactful decisions every turn
Keep in mind
  • May require card translation
  • Pacing can vary greatly
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About the game

What you do in a play session

Step into the shoes of the legendary hero in Micro Hero: Hercules, a solo deck-building game that puts a modern, humorous spin on the classic Greek myths. This compact yet strategic game challenges you to prove your might by tackling the iconic 12 Labors of Hercules. Each game unfolds over twelve rounds, with each round representing one of the hero's legendary tasks. You'll use your deck of technique cards to overcome these challenges, earning experience points (EXP) to upgrade your abilities and enhance your cards. Mastering the balance between offense and defense is key, as you strategically chain card plays to unleash powerful combinations while minimizing incoming damage. Successfully defeating a Labor transforms it into a blessing card, which can be added to your deck to boost your future performance. Victory is achieved by completing all 12 Labors without your deck becoming overwhelmed by wound cards. With its streamlined mechanics, evolving card system, and minimal randomness, Micro Hero: Hercules offers high replayability where every decision matters. Each Labor takes about twenty minutes to complete, and the game can be paused between rounds, making it ideal for both epic campaigns and quick gaming sessions. It's a portable powerhouse of strategic depth, perfect for fans of mythology and solo challenges.

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

1–2 players
1 BEST
2 REC

Soundtrack

Ambience suggested by Melodice

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Game details

Mechanics, categories, families and credits

Families

Characters: Hercules Crowdfunding: Kickstarter Mythology: Greek
Publisher Grammes Edition
Designer Léandre Proust
Artist Rémi Leblond

Community

Data from BoardGameGeek

1,625owners
111wishlist
15want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
How long does a game of Micro Hero: Hercules take to play?
Each of the 12 Labors takes about 20 minutes to complete. So, a full game can range from 20 minutes (if you're very quick with a single Labor) up to around 4 hours to complete all 12 Labors in a campaign. The great thing is you can pause between Labors!
Is this game strictly for one player?
Yes, Micro Hero: Hercules is primarily designed as a solo game. It uses deck-building and hand management mechanics to create a personal challenge against Hercules' labors.
Is the game complex? Is it hard to learn?
The BGG weight is 2.06, indicating moderate complexity. The basic rules are straightforward, focusing on managing your hand and chaining plays. The depth comes from strategic decisions and your deck's evolution.
Do I need a lot of space to play?
No! It's a minimalist card game, so it's very compact. Ideal for playing in any small space, whether at home or even while traveling.
Is the game heavily language-dependent?
Yes, there is moderate language dependency. The technique cards and challenges will have text that needs to be understood to play. It's recommended to have a translated reference sheet or use translated cards if you're not fluent in English.
Who would you recommend this game to?
I'd recommend it to solo game enthusiasts, fans of Greek mythology (especially Hercules!), and players who enjoy card games with deck-building and a strategic element, without being overly complex.
What's the difference between 'Labors' and 'Blessings'?
The 'Labors' are the challenges you face each round, with health points and attacks. When you defeat them, they transform into 'Blessings,' which are positive cards you add to your deck to help you in subsequent rounds.

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