Our Verdict
RECOMMENDED
For fans of spatial puzzles with eco-themes: Neoville is a quick but brainy game where every tile reshapes your strategy.
Highlights
- Great for short sessions
- Fresh solarpunk theme
- High-impact decisions
- Easy to learn
Keep in mind
- Too abstract for some
- Minimal randomness
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About the game
What you do in a play session
Neoville is a city-building game where you balance skyscrapers and utilities with nature. Each game is a spatial puzzle: on a 4x4 grid, you strategically place tiles to create districts that score harmony points — or penalties if requirements aren’t met. Skyscrapers score based on district size and individual value, while utilities need specific placement. The solarpunk theme adds a futuristic, eco-friendly vibe, perfect for fans of urban planning with an environmental twist. Don’t be fooled by its simplicity: every decision counts, and a misstep can lead to an ugly (score-wise) building. Can you design the most sustainable city?
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
BEST
4
BEST
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Blue Orange Games, Blue Orange (EU), HCM Kinzel, Lautapelit.fi, Lucky Duck Games, Maldito Games
Designer
Phil Walker-Harding
Artist
Ingenious Studios
Community
Data from BoardGameGeek
1,391owners
176wishlist
21want to play
Frequently Asked Questions
Quick answers before you buy
Is Neoville good at 2 players?
Yes! It works well at all counts, but with 2 it becomes a tighter strategic duel.
What’s the minimum recommended age?
10+, due to spatial planning. But young architects aged 8+ can play with guidance.
How long does a game take?
The 30-45 minute estimate is accurate—it’s quick even with analytical players.
Does it need a big table?
Nope, the 4x4 grid is compact. Fits even on coffee tables.
Is there Portuguese text?
The game is mostly icon-based, with minimal, easy-to-memorize text.
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