—
rating
Ludopedia
6.5
rating
BGG
Our Verdict
For fans of spatial puzzles with eco-themes: Neoville is a quick but brainy game where every tile reshapes your strategy.
Highlights
- Great for short sessions
- Fresh solarpunk theme
- High-impact decisions
- Easy to learn
Keep in mind
- Too abstract for some
- Minimal randomness
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
Neoville is a city-building game where you balance skyscrapers and utilities with nature. Each game is a spatial puzzle: on a 4x4 grid, you strategically place tiles to create districts that score harmony points — or penalties if requirements aren’t met. Skyscrapers score based on district size and individual value, while utilities need specific placement. The solarpunk theme adds a futuristic, eco-friendly vibe, perfect for fans of urban planning with an environmental twist. Don’t be fooled by its simplicity: every decision counts, and a misstep can lead to an ugly (score-wise) building. Can you design the most sustainable city?
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
2
REC
3
BEST
4
BEST
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Blue Orange Games, Blue Orange (EU), HCM Kinzel, Lautapelit.fi, Lucky Duck Games, Maldito Games
Designer
Phil Walker-Harding
Artist
Ingenious Studios
1,382
owners
0
wishlist
0
played
1,382
interactions
Is Neoville good at 2 players?
Yes! It works well at all counts, but with 2 it becomes a tighter strategic duel.
What’s the minimum recommended age?
10+, due to spatial planning. But young architects aged 8+ can play with guidance.
How long does a game take?
The 30-45 minute estimate is accurate—it’s quick even with analytical players.
Does it need a big table?
Nope, the 4x4 grid is compact. Fits even on coffee tables.
Is there Portuguese text?
The game is mostly icon-based, with minimal, easy-to-memorize text.