If you enjoy historical wargames that focus on playability and don't take a whole weekend, Red Winter is a sure bet! The Battle of Tolvajärvi is portrayed accessibly, yet with tactical depth.
- Engaging historical battle
- Agile and fast gameplay
- Concise and clear rules
- Easy-to-handle components
- High language dependency
- Harsh weather simulation
- Company scale might lack detail
About the game
What you do in a play session
This two-player wargame puts you in the shoes of commanders who must manage company-sized units, such as ski infantry, heavy machine guns, mortars, tanks, and anti-tank guns. The scale is impressive, with each turn representing 90 minutes of intense combat and the map covering an area of approximately 425 yards per hex. The fight is desperate, waged across a bleak landscape of forests, swamps, and frozen lakes, where extreme cold is also an enemy to be fought.
Red Winter combines classic wargame mechanics with innovative systems for ranged attacks, unit recovery, night raids, and the impact of harsh weather. The design focuses on agile gameplay: concise rules, low counter density, and generously sized components (5/8-inch counters and large hexes) ensure your turn is quick, allowing the full 40-turn campaign to be played in a single afternoon. It's an invitation to relive a crucial moment of the Winter War with depth and accessibility.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
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Price history — last 6 months (lowest new offer)
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Community
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Frequently Asked Questions
Quick answers before you buy
What is the average playtime for a full campaign?
How many players can play?
Is the game very complex? Is it good for wargame beginners?
Do I need to be able to read English to play?
What types of units will I control?
What makes this game different from other World War II wargames?
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