Risk 2210 A.D.

Avalon Hill, Hasbro, Renegade Game Studios · Board game · 2001
100.0 Ludopedia 6.7 BGG 2–5 · best 4 240 min Weight 2.7/5
Buy · from US$ 31.95
100.0 rating Ludopedia
6.7 rating BGG
Our Verdict
RECOMMENDED

If you enjoy good old Risk but want a futuristic, more strategic upgrade, this is for you! It's got MODs, the Moon, turn auctions... all in a package that won't keep you stuck at the table for days.

Highlights
  • Supercharged territory conquest
  • Strategy with unique powers
  • Timed games
  • Sci-fi themes
Keep in mind
  • Can still be long
  • Needs translated cards
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About the game

What you do in a play session

Get ready for a futuristic invasion in Risk 2210 A.D.! Forget infantry and tanks; here, war is waged by Machines of Destruction (MODs) controlled by commanders with unique abilities. This new version of the classic Risk transports you to a not-so-distant future, where battlegrounds have expanded to the oceans and even the Moon! But don't worry, the core essence of the Risk you know and love is all here, just supercharged.

The game introduces command cards that add an extra layer of strategy and surprise to battles. Furthermore, economics come into play with energy, an essential resource for purchasing these cards, bidding for turn order, and even hiring new commanders. This addition of economic elements and variable player powers brings greater strategic depth, demanding more planning and adaptation. To prevent games from dragging on endlessly, developers implemented a five-turn limit, ensuring global conquest concludes in about three hours. If you're a fan of the original Risk and seeking a more modern and strategic experience, or if you're looking for a territory control game with a sci-fi twist and interesting mechanics, Risk 2210 A.D. is a sure bet. It's a game that rewards planning but still retains the excitement and unpredictability of dice rolls. Prepare your mechanized troops and good luck with world domination!

Rules videos

Learn by watching before you open the box

2 videos

Best player count

BGG community vote

2–5 players
2 OK
3 REC
4 BEST
5 BEST

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: Polyhedral (not D6) dice Game: Risk (Official) Region: The World Space: Mars
Publisher Avalon Hill, Hasbro, Renegade Game Studios, Wizards of the Coast
Designer Craig Van Ness, Rob Daviau

Community

Data from BoardGameGeek

13,642owners
613wishlist
87want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
How long does a game of Risk 2210 A.D. take?
The game has a five-turn limit, so a match typically lasts around 3 hours, much faster than classic Risk.
How many players can participate?
It's designed for 2 to 5 players, so it works well for both smaller and larger groups.
Is it very complicated to learn?
The complexity is moderate. If you already know Risk, you'll get the hang of it quickly. The new mechanics add depth but aren't overwhelmingly complex.
Do I need anything extra to play?
Yes, the game has moderate language dependency. It's recommended to have the cards translated, either via a spreadsheet or printed cards.
Who is this game recommended for?
It's great for Risk fans looking for a more strategic experience with a futuristic theme, and also for those who enjoy territory control games with auction and variable power mechanics.
What are the battlegrounds?
In addition to the traditional continents, you'll be battling on the oceans and even on the Moon!
Are the commanders different from each other?
Yes! Each commander has special powers and abilities that can change the course of the game, adding a 'variable player powers' element.

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