If you enjoy games with a medieval Japanese theme, where negotiation and bluffing go hand-in-hand with warfare, Senji might be your pick! It's a game that challenges you to think on multiple fronts.
- Intense diplomacy and negotiation
- Strong medieval Japanese theme
- Tactical dice combat
- Crucial honor management
- Can have high player interaction
- Moderate learning curve
- Dice luck can be a factor
About the game
What you do in a play session
The game unfolds in three main phases. First, the Diplomatic Phase, where conversation is the sharpest weapon: you can exchange military favors, trade hostages (which are worth their weight in gold when things get tough!), and forge alliances. Next is the Order Phase, where you plan your moves in the territories you control, deciding whether to advance troops, recruit more warriors, or invest in production. Finally, the Action Phase, the moment of truth. The player with the most honor (which you earn in combat!) has the privilege of deciding the order in which battles and actions will take place. And rest assured, combat is frequent! Resolution involves rolling custom dice, modified by diplomatic bonuses. Whoever wins the battle gains honor, and the more blood spilled, the greater the glory. It's a game that demands bluffing, hand management, negotiation, and a keen eye on the board to secure your place as the supreme leader.
Gallery
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Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
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Mechanics, categories, families and credits
Mechanics
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Families
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Frequently Asked Questions
Quick answers before you buy
How many players does Senji support and how long does a game typically last?
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Does the game rely heavily on luck?
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