Sonic U.F.O.

Waddington Sanders Ltd., Waddingtons · Board game · 1979
8.8 Ludopedia 4.2 BGG 2–4 20 min
Buy
8.8 rating Ludopedia
4.2 rating BGG

What do you want to do now

Ask questions about the game

Ask anything about Sonic U.F.O.: rules, setup, components, complexity, price, or whether it fits your group.

New conversation 0/1200
Example questions
Learn to play Step by step, manual and videos
Our Verdict
FOR GENRE FANS

If you enjoy games with out-of-the-box mechanics and a cool perception test, Sonic U.F.O. is a nostalgic trip worth taking! It's one of those games that makes you laugh and think at the same time.

Highlights
  • Unique hearing challenge
  • Quick and fun matches
  • Breaks the mold
Keep in mind
  • Hearing dependent
  • Can be frustrating
  • Simple rules, complex feel
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
Access Rules Guide

About the game

What you do in a play session

Get ready for an intergalactic journey in Sonic U.F.O., a 1979 classic that puts you in command of a fleet of flying saucers. The objective is simple: be the first to bring your four ships back to planet Earth. But don't be fooled, the mission is more challenging than it seems, especially when your senses are put to the test! On your turn, you cover your eyes with a special mask while an opponent moves the large UFO around the board. It emits beeps that you need to listen to carefully to guess where it landed. Guessing correctly allows you to advance your ships and, perhaps, send an opponent back into space. Missing, however, gives the other players a free move. And it doesn't stop there: landing on top of another ship can 'freeze' it, adding an extra layer of strategy and fun frustration. It's a game that tests your hearing, your spatial memory, and your bluffing ability, all in quick 20-minute matches. Perfect for those who enjoy a different kind of challenge, one that deviates from traditional mechanics and focuses on perception and a bit of luck.

Rules manual

Official PDF file

Rules manual — Sonic U.F.O. Portuguese · PDF
Download Manual

Best player count

BGG community vote

2–4 players
2 OK
3 OK
4 OK

Where to Buy

Prices monitored daily

Finding best prices...

As an Amazon Associate I earn from qualifying purchases. Prices and availability subject to change.

Game details

Mechanics, categories, families and credits

Categories

Families

Creatures: Aliens / Extraterrestrials Theme: UFOs
Publisher Waddington Sanders Ltd., Waddingtons
Designer (Uncredited)

Community

Data from BoardGameGeek

16owners
2wishlist
1want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
Who is Sonic U.F.O. for?
It's ideal for those looking for something different, focusing on hearing and spatial perception, plus a touch of luck. If you like retro games and don't mind an unusual challenge.
How complex is the game?
The rules are very simple, but the mechanic of guessing the UFO's position by sound can be surprisingly challenging and requires concentration.
How long does a game take?
Games are super quick, usually around 20 minutes, making it perfect for playing multiple times in a session.
How many players can participate?
The game is for 2 to 4 players, ensuring fun in both duels and slightly larger groups.
Is there a lot of language dependency?
No, the rules are very visual and communication is minimal, focusing on action and perception. The mask helps focus on the sound.
Is it a competitive or cooperative game?
It's completely competitive! Every player for themselves to bring their ships home first.
Is it worth it for fans of modern games?
If you appreciate originality and don't just stick to complex mechanics, Sonic U.F.O. can be a refreshing and fun experience, showing that old games have a lot to offer too.

Other Games You'll Like

Based on mechanics and theme

8 games