Our Verdict
HIGHLY RECOMMENDED
If you enjoy fast combats and tactical positioning, you’ll love the burst of options this Master Set delivers.
Highlights
- Fast-paced combat
- Faction variety
- High replayability
Keep in mind
- Rule learning curve
- Needs translated cards
Rules manual not indexed yet
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About the game
What you do in a play session
Summoner Wars: Alliances Master Set delivers the speed and adrenaline of an action‑packed card game for 2‑4 players, while offering enough depth to satisfy both newcomers and veterans. Each participant becomes a Summoner, a mage‑general wielding a mysterious Summoning Stone. That stone lets you cast spells that freeze foes, drain power, or even summon rain of fire, and it also summons hordes of warriors onto the battlefield. The board is a simple grid, making unit placement a tactical priority. Dice rolls resolve actions, adding risk and making every decision matter.
The Master Set’s standout feature is eight complete faction decks, each representing a hybrid Summoner that blends two existing factions. You’ll see combos like Phoenix Elves/Fallen Kingdom or Dwarves/Benders, expanding deck‑building options and strategic variety. The set can be played on its own or mixed with other expansions, letting you gradually grow your army.
Mechanics are straightforward: manage your hand, play units, use spells, and roll dice to settle combats. Every Summoner has unique powers, ensuring no two games feel the same. A typical game lasts about 45 minutes, perfect for a game night that doesn’t overstay its welcome. High‑quality components, vibrant artwork, and clear rules round out the experience. If you love fast skirmishes, grid positioning, and a splash of fantasy, this set invites you to dominate the war‑torn world of Itharia.
The Master Set’s standout feature is eight complete faction decks, each representing a hybrid Summoner that blends two existing factions. You’ll see combos like Phoenix Elves/Fallen Kingdom or Dwarves/Benders, expanding deck‑building options and strategic variety. The set can be played on its own or mixed with other expansions, letting you gradually grow your army.
Mechanics are straightforward: manage your hand, play units, use spells, and roll dice to settle combats. Every Summoner has unique powers, ensuring no two games feel the same. A typical game lasts about 45 minutes, perfect for a game night that doesn’t overstay its welcome. High‑quality components, vibrant artwork, and clear rules round out the experience. If you love fast skirmishes, grid positioning, and a splash of fantasy, this set invites you to dominate the war‑torn world of Itharia.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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Advanced Concepts: Summoner Wars Alliances - Glurblub
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Advanced Concepts: Summoner Wars Alliances - Moyra Skylark
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Advanced Concepts: Summoner Wars Alliances - The Warden (Part I)
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Advanced Concepts: Summoner Wars Alliances - The Warden (Part II)
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Advanced Concepts: Summoner Wars Alliances - Endrich
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Advanced Concepts: Summoner Wars Alliances - Immortal Elien (Part I)
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Advanced Concepts: Summoner Wars Alliances - Marek
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Advanced Concepts: Summoner Wars Alliances - Melundak
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Advanced Concepts: Summoner Wars Alliances - Immortal Elien (Part II)
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Advanced Concepts: Summoner Wars Alliances - Hogar (Part I)
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Advanced Concepts: Summoner Wars Alliances - Hogar (Part II)
Best player count
BGG community vote
2
BEST
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Cube Factory of Ideas, Plaid Hat Games
Designer
Colby Dauch
Artist
David Richards
Community
Data from BoardGameGeek
3,592owners
564wishlist
106want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
2 to 4 players, depending on the factions and any expansions you incorporate.
What is the typical play time?
Around 45 minutes per game, though it can vary with player experience.
Do I need translated cards?
The base set is in English; to play in Portuguese you’ll need a translation spreadsheet or fan‑made translated cards.
What are the main components?
Eight complete faction decks, a grid board, dice, life markers, and a rulebook.
Is it beginner‑friendly?
Yes, the core rules are easy to grasp, yet the faction variety provides depth for more seasoned players.
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