6.8
rating
Ludopedia
7.0
rating
BGG
Our Verdict
If you enjoy miniatures, tactical combat, and a fantasy universe with cute (but fierce!) critters, Tail Feathers is a great pick! The flight mechanic is a standout feature.
Highlights
- Aerial miniature combat
- Innovative flight system
- Connects with Mice and Mystics
- Campaign and scenarios
Keep in mind
- High language dependency
- Initial learning curve
HIGHLY RECOMMENDED
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Prepare for epic aerial combat in the world of Mice and Mystics with Tail Feathers! In this miniature skirmish game, you'll command the bravery of the Downwood Militia mice, mounted on starlings and blue jays, to defend their colonies against the villainous alliance of rats and predatory birds. It's a battle for aerial supremacy that shaped the destiny of Meanderfield!
Tail Feathers is a standalone game, but it connects with fans of Mice and Mystics. If you already own miniatures from Mice and Mystics: Sorrow and Remembrance, you can use them as ground troops here, giving an extra boost to your battles. The game shines with a unique and challenging flight system, where bird miniatures tilt to indicate flight direction, demanding skill and strategy to maneuver your squadrons.
Featuring a scenario book that offers both standalone experiences and an engaging campaign, you can dive into unique battles or follow the development of your units across multiple missions. The game comes complete, with everything two players need to wage cinematic aerial battles. Balance the use of flying and ground units, plan your actions in an action queue, and roll the dice to see who emerges victorious. Tail Feathers promises fun and excitement for those who enjoy miniatures, fantasy, and a good tactical conflict.
Tail Feathers is a standalone game, but it connects with fans of Mice and Mystics. If you already own miniatures from Mice and Mystics: Sorrow and Remembrance, you can use them as ground troops here, giving an extra boost to your battles. The game shines with a unique and challenging flight system, where bird miniatures tilt to indicate flight direction, demanding skill and strategy to maneuver your squadrons.
Featuring a scenario book that offers both standalone experiences and an engaging campaign, you can dive into unique battles or follow the development of your units across multiple missions. The game comes complete, with everything two players need to wage cinematic aerial battles. Balance the use of flying and ground units, plan your actions in an action queue, and roll the dice to see who emerges victorious. Tail Feathers promises fun and excitement for those who enjoy miniatures, fantasy, and a good tactical conflict.
GALLERY
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In English
2
BEST
3
OK
4
OK
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Mechanics
Categories
Families
Publisher
Plaid Hat Games, CrowD Games, Galápagos Jogos, Heidelberger Spieleverlag, Raven Distribution
Designer
Jerry Hawthorne
Artist
Brian Valeza, Chad Hoverter, Chris Quilliams, David Richards, JJ Ariosa
Is Tail Feathers an expansion for Mice and Mystics?
No, Tail Feathers is a completely standalone game. It's set in the same universe and allows you to use Mice and Mystics miniatures as ground troops, but it doesn't require the base game to be played.
How many players can play, and how long does a game take?
The game is for 2 to 4 players, and a game typically lasts between 60 and 90 minutes, depending on player experience and the chosen scenario.
Do I need to know how to play Mice and Mystics to understand Tail Feathers?
No, Tail Feathers' story and rules are independent. The game is designed to be accessible to new players, although fans of Mice and Mystics might appreciate the connections.
What makes the flight system so special?
The bird miniatures are mounted on special stands that allow them to 'tilt'. This tilt is used to simulate flight direction and maneuverability, adding a tactical and visually interesting layer to aerial combat.
Does the game come with everything I need to play?
Yes! Tail Feathers includes all the necessary components for two players to field battle-ready forces, including miniatures, cards, and the scenario book.
Is it a complex game to learn?
The estimated weight on BoardGameGeek is 3.11 (medium). The basic rules are accessible, but mastering flight tactics and unit usage might require a few plays.