Tiny Towns

Alderac Entertainment Group, All In Games, Arrakis Games · Board game · 2019
7.8 Ludopedia 7.2 BGG 1–6 · best 3 Solo 45–60 min Weight 2.1/5
Buy · from US$ 31.99
7.8 rating Ludopedia
7.2 rating BGG
Our Verdict

If you love quick strategy and city-building with a humorous animal twist, this game is for you!

Highlights
  • Easy 4x4 grids
  • Buildings score in unique ways
  • Player elimination adds tension
Keep in mind
  • Simple rules, but requires focus
  • No extra pieces, all on the grid
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Tiny Towns places you in the role of mayor of a hidden forest village, where survival hinges on smart planning and efficient use of resources. Instead of large boards, the game uses a simple 4x4 grid, but it brings plenty of strategy: each square can hold resource cubes that, when arranged in specific patterns, build unique structures. Each building type scores in its own way, so placing each cube correctly is everything. The “Follow” mechanic forces you to watch other players’ moves, as some actions depend on the order cubes are placed. Player elimination occurs when someone runs out of options, raising the stakes in the final rounds. The game ends when no more moves are possible; empty squares are worth -1 point, so grid coverage is essential. Tiny Towns blends city‑building, pattern‑building, and end‑game bonuses into a compact, accessible package. The pace is quick, 45‑60 minutes, with a gentle learning curve, making it great for both beginners and veterans seeking a logic challenge in a few minutes. If you enjoy abstract strategy with a humorous animal twist, you’ll have a blast!

Expansions

Published additional content

6 items

Rules videos

Learn by watching before you open the box

12 videos

Best player count

BGG community vote

1–6 players
1 REC
2 REC
3 BEST
4 REC
5 REC
6 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Components: 4 x 4 Grids Components: Wooden pieces & boards Digital Implementations: Board Game Arena Digital Implementations: Sovranti Occupation: Architect Players: Games with Solitaire Rules Theme: Anthropomorphic Animals Theme: City
Publisher Alderac Entertainment Group, All In Games, Arrakis Games, Broadway Toys LTD, CMON Global Limited, Fractal Juegos, GaGa Games, Galápagos Jogos, Hid Konem (Хід Конем), Korea Boardgames, Lanlalen, Lord of Boards, Lucky Duck Games, Pegasus Spiele, Raven Distribution, Reflexshop, Rexhry, White Goblin Games, 株式会社ケンビル (KenBill)
Designer Peter McPherson
Artist Gong Studios, Matt Paquette & Co.

Community

Data from BoardGameGeek

36,795owners
6,024wishlist
494want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
What is the average playtime of Tiny Towns?
Between 45 and 60 minutes, depending on player experience.
What is the recommended age?
Recommended for ages 10 and up, but can be played with younger kids with supervision.
Does the game work well as a solo experience?
Yes, Tiny Towns has solitaire rules that let you play alone and test strategies.
What components are included?
A 4x4 grid, wooden resource cubes, and wooden pieces representing buildings.
How steep is the learning curve?
Very gentle; rules are simple, but strategic depth grows with practice.
Are there any official expansions?
No official expansions, but the community has created casual variants.
Is the game suitable for larger groups?
Yes, it works well for 1 to 6 players, though dynamics shift with more participants.

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