7.0
rating
Ludopedia
7.3
rating
BGG
Our Verdict
If you enjoy a strategic game with a super cute vibe and eye-catching components, *Transmissions* is the perfect choice for your table!
Highlights
- Adorable robots
- Charming illustrations
- Clever rondel mechanic
- Unique worker sharing
- Accessible rules
Keep in mind
- Indirect interaction
- Can have some analysis paralysis
- Theme might not appeal to everyone
RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
Hey everyone! Get ready to dive into Matt Dixon's enchanting universe with *Transmissions*, a game that brings his adorable robotic friends to life. Here, the deal is sharing robots as your workers, who move around a rondel-style board. The mission? Collect engrams and electricity, which are key to unlocking new ideas and upgrading your robots, or to gathering items that score points at the end of the game. But that's not all! You'll also build a super fluid network of pipes and, in the midst of it all, lend a hand to birds and butterflies, which also yield some extra points. The game is a ballet of strategy and cuteness, where worker selection and sharing are a standout feature. The illustrations are breathtaking, the miniature robots are absolutely charming, and the gameplay experience is super welcoming for everyone. The game ends when ideas run out, a player completes their robots, or there are no more pipes to build. After everyone has had an equal number of turns, the player with the highest total score takes the win! It's a game that blends hand management, rondel, set collection, variable player powers, and worker placement in a way that only *Transmissions* can.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
1
REC
2
REC
3
BEST
4
BEST
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
CrossCut Games
Designer
Adam West
Artist
Chad Hoverter, Matt Dixon, Peter Gifford
What is the average playtime for a game of Transmissions?
A game of Transmissions typically lasts between 45 to 60 minutes, depending on the number of players and the group's familiarity with the rules.
How many players can play Transmissions?
Transmissions can be played by 1 to 4 players, making it a great option for both solo play and with a group of friends or family.
What is the complexity level of Transmissions?
With a BGG weight of 2.0312/5, Transmissions is considered a light-to-medium complexity game. It's easy to learn but offers enough strategic depth to keep players engaged.
Are the game components of good quality?
Absolutely! Transmissions is known for its high-quality components, including amazing illustrations and adorable robot miniatures, which enhance the visual and tactile experience of the game.
Is Transmissions a good game for board game beginners?
Definitely! Its accessible rules, inviting theme, and intuitive mechanics make it an excellent gateway game into the world of board games, without sacrificing fun for more experienced players.
Is there any language dependency in the game?
There is no significant language dependency. The game components are largely iconographic, and the minimal text present is easily understood or can be referenced in the rulebook.