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rating
Ludopedia
8.0
rating
BGG
Our Verdict
FOR GENRE FANS
If you enjoy the adrenaline rush of classic Werewolf with a hide-and-seek twist and a dash of horror, this game is for you! The mechanic of hiding in the dark adds an extra spice to social deduction.
Highlights
- Social deduction with horror twist
- Unique hide-and-seek mechanic
- Asymmetric roles and ghosts
Keep in mind
- Moderate language dependency
- Can be chaotic with many players
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About the game
What you do in a play session
Get ready for a night of howls and whispers in "Werewolf in the Dark: Wolf Pack"! This game puts a fresh spin on the classic "Werewolf" (or "Mafia") experience, blending social deduction with a hide-and-seek twist in the dark. The premise is straightforward: during the day, everyone gathers to accuse and vote on who seems to be the treacherous werewolf. But when night falls, things get intense! Everyone scatters and hides in total darkness, and only the werewolf has the mission to find and eliminate the villagers. Be careful not to stay in the same spot, because the werewolf can win in a single night! The game shines with its asymmetric roles and unique abilities for both villagers and monsters, adding layers of strategy and surprise. And if you get caught? No worries! All eliminated players return as ghosts, with new abilities to keep the game lively. "Werewolf in the Dark" is perfect for large groups who enjoy bluffing, negotiation, and that thrilling tension of not knowing who to trust. It's the kind of game that guarantees laughs, accusations, and unforgettable moments, ideal for livening up any party or get-together. The acting mechanic and the need to hide in the dark bring a different and immersive dynamic, especially if you have a low-light environment to play in. If you enjoy social deduction games with a touch of horror and plenty of interaction, "Werewolf in the Dark" will win you over.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
6
OK
7
OK
8
BEST
9
BEST
10
BEST
11
BEST
12
OK
13
OK
14
OK
15
OK
16
OK
17
OK
18
OK
19
OK
20
BEST
21
BEST
22
BEST
23
BEST
24
BEST
25
OK
26
OK
27
OK
28
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Tuesday Knight Games
Designer
Alan Gerding, Andy Patton
Artist
Bradley Blair
Community
Data from BoardGameGeek
329owners
67wishlist
10want to play
Frequently Asked Questions
Quick answers before you buy
How many players can participate?
The game is designed for large groups, from 6 to 28 players. The more people, the more chaotic and fun it gets!
How long does a game take?
Games are quick, lasting between 10 and 40 minutes. You can play multiple rounds in one night!
Is it hard to learn?
The base is classic Werewolf, so it's easy to pick up. The extra abilities and the night mechanic add depth, but nothing too intimidating.
Do I need a lot of components to play?
It's a card game, so it doesn't take up much space. The hide-and-seek mechanic might call for a dimly lit environment, but it's not strictly required.
What happens if I get eliminated?
No worries! Eliminated players return as ghosts, with new abilities to continue participating and influencing the game.
Do I need to speak English to play?
The game has moderate language dependency. It's recommended to have translated cards or a reference sheet for all players to understand the abilities.
Who is this game recommended for?
It's perfect for those who love social deduction, bluffing, negotiation games, and don't mind a bit of chaos and tension. Great for parties and gatherings with friends!
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