13.0
rating
Ludopedia
6.5
rating
BGG
Our Verdict
RECOMMENDED
If you love quick mysteries and memory challenges, 13 Clues will put you in the shoes of a London detective.
Highlights
- Fast and engaging
- Real‑time mystery
- Intense social interaction
- Easy to learn rules
Keep in mind
- Limits to 6 players
- Repetitiveness may arise
- Short game time
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About the game
What you do in a play session
Your next investigation will be breath‑taking: 13 Clues puts you in the shoes of a London detective at the end of the 19th century, trying to solve a case that no one else can crack. You receive clues of who, where, and with what weapon, but the twist is that the clues you see belong to the other players, not yours. It’s like a huge game of “Guess Who?” with a mystery twist and plenty of strategy. Each turn you have a limited number of action points – this forces you to choose between investigating, talking to the secret informant, or making a risky accusation. The ultimate goal is to figure out which of the 13 clues match your case before the other players do. If you enjoy games that demand quick thinking, memory, and a touch of luck, 13 Clues is your next step. The rules are simple, but the depth lies in every choice: you must remember what you’ve seen, anticipate what others might do, and use your action points strategically. In 30 minutes of pure adrenaline, you feel like a real Sherlock Holmes, but with a dash of fun and competition.
The core component is the clue cards, which are distributed so each player only sees the others’. Social interaction is high, as you can ask questions, trade information, and, of course, try to deceive. The secret informant is a surprise element that can change the case’s direction in seconds. Plus, the game works well with 2 to 6 players, keeping the pace fast and tension rising. If you’re a fan of deduction, memory, and mystery games, 13 Clues will surprise you with its unique mix.
In short, 13 Clues offers a real‑time investigative experience, with an action‑point mechanic that keeps the game dynamic and hand management that forces strategic decisions. If you love reasoning challenges, you can’t miss this chance to dive into London’s crime world.
The core component is the clue cards, which are distributed so each player only sees the others’. Social interaction is high, as you can ask questions, trade information, and, of course, try to deceive. The secret informant is a surprise element that can change the case’s direction in seconds. Plus, the game works well with 2 to 6 players, keeping the pace fast and tension rising. If you’re a fan of deduction, memory, and mystery games, 13 Clues will surprise you with its unique mix.
In short, 13 Clues offers a real‑time investigative experience, with an action‑point mechanic that keeps the game dynamic and hand management that forces strategic decisions. If you love reasoning challenges, you can’t miss this chance to dive into London’s crime world.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
OK
3
REC
4
BEST
5
BEST
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
DV Games, CMON Global Limited, Edge Entertainment, Galápagos Jogos, Gambit (Гамбіт), Game Factory, Gigamic, Korea Boardgames, Lelekan, Swan Panasia Co., Ltd.
Designer
Andrés J. Voicu
Artist
Giacomo Tappainer
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
What is the game duration?
The game lasts about 30 minutes, perfect for a quick and intense experience.
How many players can play?
From 2 to 6 players. The more, the more dynamic the investigation.
What is the complexity level?
Medium. The rules are simple, but strategy and memory demand focus.
What are the components?
Clue cards, action tokens, a secret informant, and a London board.
Who is the target audience?
Fans of deduction, memory, and mystery who enjoy fast, interactive games.
How does the action point mechanic work?
Each player gets a fixed number of points per turn, spent on investigating, conversing, or accusing.
What is the player interaction like?
Players trade clues, ask questions, and try to deceive each other, creating high tension.
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