7.9
rating
Ludopedia
7.2
rating
BGG
Our Verdict
A fast and thematic card duel for fans of direct confrontation!
Highlights
- Immersive classic theme
- Quick and dynamic gameplay
- Tense tug-of-war mechanic
- Easy to learn and play
Keep in mind
- Strictly for two players
- Trick-taking can feel repetitive
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Ever felt like your own personality was fighting against you? In Jekyll vs. Hyde, that feeling isn't just metaphorical—it's the core mechanic! This is an intense two-player duel that dives deep into Robert Louis Stevenson's classic tale. On one side, you have Dr. Jekyll, desperately trying to maintain his sanity and protect his identity. On the other, the relentless Mr. Hyde, whose sole goal is to consume the human side and take full control.
The gameplay utilizes a trick-taking system, but with a constant twist of tension. The game unfolds over three frantic rounds. At the end of each, you compare who won more tricks to determine how much the identity marker shifts. But here is the catch: evil is relentless! Even if Dr. Jekyll wins more tricks in a round, the marker can still progress toward Hyde's side. It is a true psychological tug-of-war where balance is precarious.
If the marker reaches the end of the identity track, Hyde wins instantly, and darkness prevails. On the other hand, if Jekyll manages to survive all three rounds without being dominated, he wins, keeping his essence intact. It is a fast-paced game with simple rules but heavy-hitting decisions, perfect for those who enjoy direct, thematic duels with a touch of 'take that' to disrupt your opponent's plans. If you love quick card games that deliver strong narrative impact in just a few minutes, get ready for this internal struggle!
The gameplay utilizes a trick-taking system, but with a constant twist of tension. The game unfolds over three frantic rounds. At the end of each, you compare who won more tricks to determine how much the identity marker shifts. But here is the catch: evil is relentless! Even if Dr. Jekyll wins more tricks in a round, the marker can still progress toward Hyde's side. It is a true psychological tug-of-war where balance is precarious.
If the marker reaches the end of the identity track, Hyde wins instantly, and darkness prevails. On the other hand, if Jekyll manages to survive all three rounds without being dominated, he wins, keeping his essence intact. It is a fast-paced game with simple rules but heavy-hitting decisions, perfect for those who enjoy direct, thematic duels with a touch of 'take that' to disrupt your opponent's plans. If you love quick card games that deliver strong narrative impact in just a few minutes, get ready for this internal struggle!
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
Mandoo Games, 25th Century Games, Arrakis Games, Blackrock Games, Delta Vision Publishing, Geronimo Games, Ghenos Games, Luma Imports, Nasza Księgarnia, Nice Game Publishing, Reflexshop, Sugorokuya, Zvezda
Designer
Geonil
Artist
Vincent Dutrait
Is the game hard to learn?
Not at all! The trick-taking rules are straightforward, making it very quick to pick up if you know the genre.
How long does a game last?
It's quite snappy, usually taking between 20 to 30 minutes to settle the duel.
Can I play with more than 2 players?
No, the game is specifically designed as a two-player duel.
Is the game very punishing?
Since Hyde is 'relentless', Jekyll might feel the pressure, but that tension is what makes the game exciting.
Do I need to read the book to understand?
Not at all! However, if you know the story, the immersion will be much deeper.
How strategic is it?
It's about quick decisions and hand reading, perfect for those who enjoy micro-strategies in short sessions.