Tammany Hall

StrataMax Games, IDW Games, Pandasaurus Games · Board game · 2007
8.1 Ludopedia 7.3 BGG 3–5 · best 5 90 min Weight 2.8/5
Buy · from US$ 39.95
8.1 rating Ludopedia
7.3 rating BGG
Our Verdict
RECOMMENDED

If you love dirty politics and influence games, Tammany Hall will hook you from the first round.

Highlights
  • Unique blend of auctions and area control
  • Variable powers boost replayability
  • Rich historical theme
Keep in mind
  • Needs constant attention to negotiations
  • Potential power‑imbalance for some players
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About the game

What you do in a play session

In Tammany Hall you step into the gritty political world of 19th‑century New York, where the only rule is that power is seized through favors and backstabbing. Each player acts as a ward boss, helping immigrant groups settle, collecting the political favors they owe, and then cashing those credits to slander rivals, secure votes, and vie for the mayoralty every four years. The board depicts lower Manhattan divided into neighborhoods; holding the majority in an area grants influence and points. Rounds feature sealed‑bid auctions for offices and resources, while the Catch‑the‑Leader mechanic lets you challenge the current leader and flip the power balance. Variable player powers give each boss a unique ability—whether it’s persuasive charm or vote‑rigging—ensuring no two games feel the same. After each election the new mayor must placate opponents by assigning them offices they can use to undermine him in future turns, keeping alliances fleeting and mistrust constant. The game blends negotiation, territory building and auction mechanics, all flavored by the real history of Boss Tweed’s political machine. For 3‑5 players, a play‑time of about 90 minutes and a light weight (2.8/5) make it accessible to newcomers while still rewarding seasoned strategists who love urban political intrigue.

Rules videos

Learn by watching before you open the box

7 videos

Best player count

BGG community vote

3–5 players
3 REC
4 REC
5 BEST

Soundtrack

Ambience suggested by Melodice

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Game details

Mechanics, categories, families and credits

Families

Cities: New York (New York, USA) Components: Map (City Scale) Crowdfunding: Kickstarter Digital Implementations: BoardSpace Digital Implementations: SlothNinja Political: Elections
Publisher StrataMax Games, IDW Games, Pandasaurus Games
Designer Doug Eckhart
Artist Peter Dennis

Community

Data from BoardGameGeek

6,355owners
1,657wishlist
336want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can play?
3 to 5 players.
What is the typical playing time?
About 90 minutes.
How complex is the game?
Light weight (2.8/5); easy to learn with strategic depth.
What components are included?
Manhattan board, immigrant tokens, favor cards, office markers, and ward‑boss pieces.
Who is the game best suited for?
Fans of political, negotiation and area‑control games, and groups looking for 60‑120 minute sessions.

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