Our Verdict
FOR GENRE FANS
For fans of nail-biting cooperation and Norse mythology spiced with innovative mechanics.
Highlights
- Immersive 3D board
- Godly coordination is addictive
- Six-saga epic campaign
- Hard mode unlocks unique powers
Keep in mind
- High language dependence (needs translation)
- High randomness may frustrate
- Steep learning curve
Rules manual not indexed yet
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About the game
What you do in a play session
In *Yggdrasil Chronicles*, you and your friends become Norse gods in a desperate bid to save the nine worlds from Ragnarök’s chaos. The 3D board depicts Yggdrasil, the cosmic tree, with realms on different tiers — and yes, the middle tier rotates! Each player controls a unique god, with personalized enemies drawn from their own deck. Each round, monsters like Loki or Surt advance, and if they’re left with no moves... game over, myth failed. But fear not: you can teleport between realms, recruit heroes, grab artifacts, and even make RPG-style 'risk rolls' to avoid damage. The kicker? Coordinating actions with fellow gods to maximize effects and stop Nidhogg (yep, the world-ending serpent) from devouring everything. There’s also a hard mode with extra divine powers and a six-saga campaign starting with Baldr’s murder. Get ready to yell 'Valhalla!' at every nail-biting decision.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
REC
3
REC
4
BEST
5
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Ludonaute, Czacha Games, Hobby Japan
Designer
Cédric Lefebvre
Artist
Christine Deschamps, Maëva da Silva
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Is it playable solo?
Yes! Rules allow for 1 player controlling multiple gods.
Best player count?
3-4 players balances challenge and interaction best.
How long per game?
About 90 minutes, but the campaign spans multiple sessions.
Rules-heavy?
Medium-weight, but board references help.
Good replay value?
Yes! Random enemies, difficulty modes, and the campaign add variety.
Language-dependent?
Most components have essential English text.
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