Cover of the game Space Infantry

Space Infantry

(Web published), Lock 'n Load Publishing, LLC. · Board game · 2011
Ludopedia
7.4 Ludopedia
BoardGameGeek
6.9 BoardGameGeek
Players
1–2 · best 1
Players
Solo
Play Time
20–60 min
Weight
Weight 2.2/5
Year
Year 2011
Minimum age
Minimum age —
Buy
7.4 rating Ludopedia
6.9 rating BoardGameGeek
Our Verdict
RECOMMENDED

If you are looking for a tactical wargame that fits on your table and doesn't require partners, Space Infantry is a solid choice. The experience of commanding a squad through fast, modular missions is incredibly satisfying and immersive. It shines by offering strategic depth without sacrificing the challenge that genre fans expect.

Highlights
  • Fast and intense missions
  • High modular replayability
  • Solid solitaire system
  • Engaging campaign progression
Keep in mind
  • Reliance on chit-pull luck
  • Functional but dated visuals
  • Initial learning curve
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

If you are a sci-fi fan who has always wanted to lead an elite squad on dangerous missions, Space Infantry is your next addiction. This game was designed specifically for the solitaire gamer, putting you in control of a 4 to 8-soldier team in tactical futuristic combat operations. Forget about the hassle of scheduling game nights with friends; here, the challenge is between you, your strategy, and the game system.

The experience is fast-paced and straightforward. Each mission takes about 20 minutes to complete, making it perfect for a quick gaming session before bed or during a break. The game uses point-to-point movement, which simplifies unit navigation on the map, allowing you to focus on what truly matters: decision-making under pressure. With a modular board, every session brings a different layout, ensuring high replayability and preventing you from ever feeling like you are repeating the same tactics.

The heart of Space Infantry is its chit-pull system, which adds a layer of uncertainty and realism. You do not have total control over the chaos of the battlefield; the tokens dictate the pace and events, forcing you to constantly adapt to new alien threats or environmental obstacles. The game is a tactical simulation that does not get lost in overly complicated rules, keeping the weight just right for those who enjoy thinking but don't want to spend hours reading manuals.

Beyond individual missions, the game offers campaign logs, allowing you to track the progress and wear-and-tear of your soldiers throughout multiple operations. It is a progression that creates a real emotional attachment to your units. The modular structure of the game is also a major highlight, making it easy to include new scenarios, enemies, and equipment, which keeps the game's lifespan high. Whether facing alien hordes or navigating dangerous sectors, Space Infantry delivers a solid, challenging immersion, proving that a good wargame doesn't need a table full of players to shine. It is a must-have for anyone seeking a deep, portable, and highly thematic tactical experience.

Rules videos

Learn by watching before you open the box

2 videos

Best player count

BGG community vote

1–2 players
1 BEST
2 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Creatures: Aliens / Extraterrestrials Players: Games with Solitaire Rules Players: Wargames with Solitaire Rules
Publisher (Web published), Lock 'n Load Publishing, LLC.
Designer Gottardo Zancani
Artist Blackwell Hird

Community

Data from BoardGameGeek

751owners
389wishlist
80want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Can I play with two players or is it strictly solo?
While the game is designed for solitaire play, it can be played cooperatively by two players sharing the decision-making process.
How long does a session take?
Each mission is quite fast, taking about 20 minutes. It's a great game for those with limited free time.
Is it hard to learn the rules?
It's not overly heavy. With a BGG weight of 2.2, it's quite accessible, focusing more on tactical application than complex rulebooks.
What's in the box?
You get modular maps, unit cards, enemy sheets, campaign logs, and the die-cut counters needed for the action.
Is there a lot of luck involved?
The chit-pull system introduces the chaos of the battlefield, so yes, luck plays a role, but your strategy is key to mitigating risks.
Can I play long campaigns?
Yes! The game includes campaign logs that allow you to track the development of your squad across multiple consecutive missions.

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